Collecting all of the crystals will make you a rich man when you go home. Sally will have alien epoxy, alien biogel, random alien weapons, or alien power modules.Īlien Crystals - These have no real use, but they are weightless and quite valuable.
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Just wait for an hour and he should have more to give you.įree Alien Stuff - After you beat the game, you can come back onto the ship and get free alien guns from Elliott.
This means you’ll need to load up when you get the chance. He will apparently no longer make these after you capture the bridge. If you wait for a few hours, he’ll start producing cryo grenades and cryo mines. He’ll stay onboard the bridge of the ship forever.Ĭryo Mines and Cryo Grenades - If you take Elliott with you into the Cryo Labs, then he should return with some of their cryo material. You could also just hold on to the sword but there’s no real benefit. You can kill him in front of the crew at any time without consequences. Samurai Sword and Samurai Armor - You can get the samurai sword back from Toshiro Kago by killing him. The people onboard shouldn’t mind too much. Your best bet is to just slip a mine into his pocket. He will leave after you leave the ship and disappear off of the game map. The only way to obtain the special gun is to kill Paulson at some point, or let him die during a mission. Paulson’s Revolver and Outfit - Paulson has a unique non-scoped magnum and a unique outfit. They are also hostile to the aliens, so let them fight it out when you can. You won’t start running into these guys until the end of the bio lab area. Just fire a few rounds into their head as they charge at you. This is a really cool weapon, so make sure that you loot it at least once.Ībominations - There aren’t too many of these guys on Mothership Zeta. It uses a special drone cannon that fires an energy orb. This one will take a few solid hits before it dies. It can try to scratch you with its claws though.
Support Drones - A pathetic little robot that the aliens use for repairs. This is the best way to survive their attacks long enough to kill them. The best tactic is to shoot their weapons in VATS and force them into melee combat. You just have to keep firing and work away at their health. Shielded Aliens - You’ll run into a few of these guys throughout the ship.
Their real strength is the power of their alien weaponry. The only trick is entering VATS quickly so that they don’t do too much damage. They should die with 1 or 2 shots from VATS. Just blow their heads off with a shotgun, energy weapon, or rifle. Enemy AnalysisĪliens - You’ll face tons of these guys. MPLX Novasurge - A cool plasma pistol that’s hidden in a locked safe in the Cargo Hold. General Chase’s Overcoat - This one is on the way to the samurai sword in the Waste Disposal Area.Įlectro-Suppressor - This powerful shock baton is in the entrance area of the Engine Room.
Samurai Sword - You can get this by going along with Sally to the Maintenance Area and the Waste Disposal Area. You are able to explore and get some new weapons though. There are no real side quests to Mothership Zeta. Get to the Bridge - A bit of a detour through the weapons lab, the bio lab, and the living quarters will take you to the bridge.īlow Up The Other Ship - Channel your inner Kirk and blow up the ship.